The project ran during the Pause Fest digital arts festival. This interactive screen experience rotated three different scenes to people assembled in front of the large screen.
The scenes consisted of two different motion controlled abstract visual effects and a special effect transforming the live video feed.
As people passed by, health care
The game begins with a flashing button, inviting the player to hit it. This triggers the start of the game and once accomplished, another random button lights up, the player has to hit it, and so on. At the end of the game a high-score is displayed, revealing how many buttons were hit during the 30 second count-down.